With my stats 1830 cond dmg thats 134 bleed dmg per tick per stackġ6 bleed stacks = 2144 per second x3 seconds = 6432 Staff 2 > Dodge toward enemy > Weapon Swap > DS 2 > DS 3 > Scepter 2 > Dagger 5 if all land thats up to 16 stacks of bleeds It also allows a condition version of burst via ability chains: This allows you to keep up the pressure with bleed damage when the enemy is mounting an offensive and you can’t stand at range and cast. Sigil of Geomancy gives 3 stacks of bleeding on weapon swap, Weakening Shroud gives 2 stacks of bleeding and weakness on DS activation, and Mark of Evasion gives 2 stacks of bleeding and regen on dodge. The focus of this build is being able to have a constant offense even while playing defensively. I did not come up with this build but I do Like it and want to share it.
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